Miscellanous steps
Common Texture Set
In certain cases, there can be multiple models using the same set of textures. An example is toon heads which all use the eye textures. This step can be used to copy the textures into the intermediate folder and then into the built folder.
Note
This step requires that the textures are copied into the proper folder before the pipeline is invoked.
Note
This step also does not edit the EGG file to set the correct texture set paths. This means a separate script will be needed to change the paths if they’re not in the same folder with the “main” textures.
Arguments
This step accepts one argument:
injection_name: the name of the folder with the textures. The pipeline will look for the textures incommon/{injection_name}.
Examples
cts:all_coins
Uncache Eggs
This step dumps the current content of egg files after all transformations back into the file system. Note that this is usually not needed except if a certain step operating on eggs needs to be debugged.
Arguments
This step accepts no arguments.
Examples
uncache